Definition in file MSVehicle.h.
#include <config.h>
#include "MSEdge.h"
#include "MSNet.h"
#include "MSRoute.h"
#include "MSCORN.h"
#include "MSGlobals.h"
#include <list>
#include <deque>
#include <map>
#include <string>
#include <vector>
#include <utils/common/MsgHandler.h>
#include <utils/common/ToString.h>
#include "MSVehicleQuitReminded.h"
#include <utils/common/SUMOVehicle.h>
#include <utils/common/SUMOVehicleClass.h>
#include "MSVehicleType.h"
#include <utils/common/SUMOAbstractRouter.h>
Go to the source code of this file.
Data Structures | |
| class | MSVehicle |
| Representation of a vehicle in the micro simulation. More... | |
| struct | MSVehicle::DepartArrivalInformation |
| struct | MSVehicle::DriveProcessItem |
| struct | MSVehicle::LaneQ |
| A structure representing the best lanes for continuing the route. More... | |
| class | MSVehicle::RouteReplaceInfo |
| Information about a replaced route. More... | |
| class | MSVehicle::State |
| Container that holds the vehicles driving state (position+speed). More... | |
| struct | MSVehicle::Stop |
| Definition of vehicle stop (position and duration). More... | |
1.5.6