Definition in file GUITextures.h.
#include <config.h>
#include <microsim/MSLink.h>
Go to the source code of this file.
Enumerations | |
| enum | GUITexture { TEXTURE_LINKDIR_STRAIGHT = MSLink::LINKDIR_STRAIGHT, TEXTURE_LINKDIR_TURN = MSLink::LINKDIR_TURN, TEXTURE_LINKDIR_LEFT = MSLink::LINKDIR_LEFT, TEXTURE_LINKDIR_RIGHT = MSLink::LINKDIR_RIGHT, TEXTURE_LINKDIR_PARTLEFT = MSLink::LINKDIR_PARTLEFT, TEXTURE_LINKDIR_PARTRIGHT = MSLink::LINKDIR_PARTRIGHT, TEXTURE_MAX } |
| An enumeration of internally used textures. More... | |
| enum GUITexture |
An enumeration of internally used textures.
Definition at line 42 of file GUITextures.h.
00042 { 00044 TEXTURE_LINKDIR_STRAIGHT = MSLink::LINKDIR_STRAIGHT, 00046 TEXTURE_LINKDIR_TURN = MSLink::LINKDIR_TURN, 00048 TEXTURE_LINKDIR_LEFT = MSLink::LINKDIR_LEFT, 00050 TEXTURE_LINKDIR_RIGHT = MSLink::LINKDIR_RIGHT, 00052 TEXTURE_LINKDIR_PARTLEFT = MSLink::LINKDIR_PARTLEFT, 00054 TEXTURE_LINKDIR_PARTRIGHT = MSLink::LINKDIR_PARTRIGHT, 00056 TEXTURE_MAX 00057 00058 };
1.5.6