GUIGeomShapeBuilder.h

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00001 /****************************************************************************/
00007 // Factory for building geometry objects (gui version)
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 #ifndef GUIGeomShapeBuilder_h
00020 #define GUIGeomShapeBuilder_h
00021 
00022 
00023 // ===========================================================================
00024 // included modules
00025 // ===========================================================================
00026 #ifdef _MSC_VER
00027 #include <windows_config.h>
00028 #else
00029 #include <config.h>
00030 #endif
00031 
00032 #include <netload/NLGeomShapeBuilder.h>
00033 
00034 
00035 // ===========================================================================
00036 // class declarations
00037 // ===========================================================================
00038 class ShapeContainer;
00039 class GUIGlObjectStorage;
00040 
00041 
00042 // ===========================================================================
00043 // class definitions
00044 // ===========================================================================
00055 class GUIGeomShapeBuilder : public NLGeomShapeBuilder {
00056 public:
00062     GUIGeomShapeBuilder(MSNet &net, GUIGlObjectStorage &idStorage) throw();
00063 
00064 
00066     ~GUIGeomShapeBuilder() throw();
00067 
00068 
00077     void polygonEnd(const Position2DVector &shape) throw(InvalidArgument);
00078 
00079 
00098     void addPoint(const std::string &name, int layer, const std::string &type,
00099                   const RGBColor &c, SUMOReal x, SUMOReal y,
00100                   const std::string &lane, SUMOReal posOnLane) throw(InvalidArgument);
00101 
00102 
00103 protected:
00105     GUIGlObjectStorage &myIdStorage;
00106 
00107 
00108 };
00109 
00110 
00111 #endif
00112 
00113 /****************************************************************************/
00114 

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