MSInternalLane.h

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00001 /****************************************************************************/
00007 // Representation of a lane over a junction
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 #ifndef MSInternalLane_h
00020 #define MSInternalLane_h
00021 
00022 
00023 // ===========================================================================
00024 // included modules
00025 // ===========================================================================
00026 #ifdef _MSC_VER
00027 #include <windows_config.h>
00028 #else
00029 #include <config.h>
00030 #endif
00031 
00032 #include "MSLogicJunction.h"
00033 #include "MSEdge.h"
00034 #include "MSLane.h"
00035 #include "MSEdgeControl.h"
00036 #include <bitset>
00037 #include <deque>
00038 #include <vector>
00039 #include <utility>
00040 #include <map>
00041 #include <string>
00042 #include <iostream>
00043 #include "MSNet.h"
00044 
00045 
00046 // ===========================================================================
00047 // class declarations
00048 // ===========================================================================
00049 class MSLink;
00050 class MSMoveReminder;
00051 class GUILaneWrapper;
00052 class GUIGlObjectStorage;
00053 
00054 
00055 
00056 // ===========================================================================
00057 // class definitions
00058 // ===========================================================================
00075 class MSInternalLane : public MSLane {
00076 public:
00089     MSInternalLane(const std::string &id, SUMOReal maxSpeed, SUMOReal length, MSEdge * const edge,
00090                    unsigned int numericalID, const Position2DVector &shape,
00091                    const std::vector<SUMOVehicleClass> &allowed,
00092                    const std::vector<SUMOVehicleClass> &disallowed) throw();
00093 
00094 
00096     virtual ~MSInternalLane() throw();
00097 
00098 
00101 
00111     void setParentJunctionInformation(MSLogicJunction::InnerState * const foescont,
00112                                       unsigned int foesIdx) throw();
00113 
00114 
00118     void setPassPosition(SUMOReal passPos) throw();
00120 
00121 
00122 
00125 
00126     virtual bool moveCritical(SUMOTime t);
00128 
00129 
00130 
00131 private:
00133     MSLogicJunction::InnerState * myFoesCont;
00134 
00136     int myFoesIndex;
00137 
00141     SUMOReal myPassPosition;
00142 
00143 
00144 private:
00146     MSInternalLane(const MSInternalLane &s);
00147 
00149     MSInternalLane &operator=(const MSInternalLane &s);
00150 
00151 
00152 };
00153 
00154 
00155 #endif
00156 
00157 /****************************************************************************/
00158 

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