GUIEdgeControlBuilder.h

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00001 /****************************************************************************/
00007 // Derivation of NLEdgeControlBuilder which builds gui-edges
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 #ifndef GUIEdgeControlBuilder_h
00020 #define GUIEdgeControlBuilder_h
00021 
00022 
00023 // ===========================================================================
00024 // included modules
00025 // ===========================================================================
00026 #ifdef _MSC_VER
00027 #include <windows_config.h>
00028 #else
00029 #include <config.h>
00030 #endif
00031 
00032 #include <string>
00033 #include <vector>
00034 #include <netload/NLEdgeControlBuilder.h>
00035 #include <utils/geom/Position2DVector.h>
00036 #include <guisim/GUIEdge.h>
00037 
00038 
00039 // ===========================================================================
00040 // class declarations
00041 // ===========================================================================
00042 class MSJunction;
00043 
00044 
00045 // ===========================================================================
00046 // class definitions
00047 // ===========================================================================
00056 class GUIEdgeControlBuilder : public NLEdgeControlBuilder {
00057 public:
00062     GUIEdgeControlBuilder(GUIGlObjectStorage &glObjectIDStorage) throw();
00063 
00064 
00066     ~GUIEdgeControlBuilder() throw();
00067 
00068 
00070     virtual MSLane *addLane(const std::string &id,
00071                             SUMOReal maxSpeed, SUMOReal length, bool isDepart,
00072                             const Position2DVector &shape, const std::vector<SUMOVehicleClass> &allowed,
00073                             const std::vector<SUMOVehicleClass> &disallowed);
00074 
00075 
00076     MSEdge *closeEdge();
00077 
00078 
00087     MSEdge *buildEdge(const std::string &id) throw();
00088 
00089 
00090 private:
00092     GUIGlObjectStorage &myGlObjectIDStorage;
00093 
00094 
00095 private:
00097     GUIEdgeControlBuilder(const GUIEdgeControlBuilder &s);
00098 
00100     GUIEdgeControlBuilder &operator=(const GUIEdgeControlBuilder &s);
00101 
00102 };
00103 
00104 
00105 #endif
00106 
00107 /****************************************************************************/
00108 

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