GUIVehicleControl.cpp

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00001 /****************************************************************************/
00007 // The class responsible for building and deletion of vehicles (gui-version)
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 
00020 
00021 // ===========================================================================
00022 // included modules
00023 // ===========================================================================
00024 #ifdef _MSC_VER
00025 #include <windows_config.h>
00026 #else
00027 #include <config.h>
00028 #endif
00029 
00030 #include <microsim/MSCORN.h>
00031 #include "GUIVehicleControl.h"
00032 #include "GUIVehicle.h"
00033 #include "GUINet.h"
00034 #include <gui/GUIGlobals.h>
00035 #include <utils/gui/globjects/GUIGlObjectStorage.h>
00036 
00037 #ifdef CHECK_MEMORY_LEAKS
00038 #include <foreign/nvwa/debug_new.h>
00039 #endif // CHECK_MEMORY_LEAKS
00040 
00041 
00042 // ===========================================================================
00043 // member method definitions
00044 // ===========================================================================
00045 GUIVehicleControl::GUIVehicleControl() throw()
00046         : MSVehicleControl() {}
00047 
00048 
00049 GUIVehicleControl::~GUIVehicleControl() throw() {}
00050 
00051 
00052 MSVehicle *
00053 GUIVehicleControl::buildVehicle(SUMOVehicleParameter* defs,
00054                                 const MSRoute* route, const MSVehicleType* type) throw(ProcessError) {
00055     myLoadedVehNo++;
00056     MSVehicle *built = new GUIVehicle(GUIGlObjectStorage::gIDStorage, defs, route, type, myLoadedVehNo-1);
00057     MSNet::getInstance()->informVehicleStateListener(built, MSNet::VEHICLE_STATE_BUILT);
00058     return built;
00059 }
00060 
00061 
00062 void
00063 GUIVehicleControl::deleteVehicle(MSVehicle *veh) throw() {
00064     static_cast<GUIVehicle*>(veh)->setRemoved();
00065     if (GUIGlObjectStorage::gIDStorage.remove(static_cast<GUIVehicle*>(veh)->getGlID())) {
00066         MSVehicleControl::deleteVehicle(veh);
00067     }
00068 }
00069 
00070 
00071 void
00072 GUIVehicleControl::insertVehicleIDs(std::vector<GLuint> &into) throw() {
00073     into.reserve(myVehicleDict.size());
00074     for (VehicleDictType::iterator i=myVehicleDict.begin(); i!=myVehicleDict.end(); ++i) {
00075         MSVehicle *veh = (*i).second;
00076         if (veh->isOnRoad()) {
00077             into.push_back(static_cast<GUIVehicle*>((*i).second)->getGlID());
00078         }
00079     }
00080 }
00081 
00082 
00083 
00084 /****************************************************************************/
00085 

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