Definition in file GUISelectedStorage.h.
#include <config.h>
#include <vector>
#include <string>
#include <fstream>
#include <utils/common/UtilExceptions.h>
#include <utils/gui/globjects/GUIGlObjectTypes.h>
#include <GL/gl.h>
Go to the source code of this file.
Data Structures | |
| class | GUISelectedStorage |
| Storage for "selected" objects. More... | |
| class | GUISelectedStorage::SingleTypeSelections |
| A container for ids of selected objects of a certain type. More... | |
1.5.6