Definition in file NBEdge.h.
#include <config.h>
#include <map>
#include <vector>
#include <string>
#include <set>
#include "NBCont.h"
#include <utils/common/UtilExceptions.h>
#include <utils/common/VectorHelper.h>
#include <utils/geom/Bresenham.h>
#include <utils/geom/Position2DVector.h>
#include <utils/geom/Line2D.h>
#include <utils/common/SUMOVehicleClass.h>
#include "NBHelpers.h"
Go to the source code of this file.
Data Structures | |
| class | NBEdge |
| The representation of a single edge during network building. More... | |
| struct | NBEdge::Connection |
| A structure which describes a connection between edges or lanes. More... | |
| class | NBEdge::connections_finder |
| class | NBEdge::connections_fromlane_finder |
| class | NBEdge::connections_relative_edgelane_sorter |
| class | NBEdge::connections_sorter |
| class | NBEdge::connections_toedge_finder |
| class | NBEdge::connections_toedgelane_finder |
| struct | NBEdge::Lane |
| An (internal) definition of a single lane of an edge. More... | |
| class | NBEdge::MainDirections |
| class | NBEdge::tls_disable_finder |
| struct | NBEdge::TLSDisabledConnection |
| class | NBEdge::ToEdgeConnectionsAdder |
1.5.6