GUIShapeContainer.cpp

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00001 /****************************************************************************/
00007 // Storage for geometrical objects extended by mutexes
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 
00020 
00021 // ===========================================================================
00022 // included modules
00023 // ===========================================================================
00024 #ifdef _MSC_VER
00025 #include <windows_config.h>
00026 #else
00027 #include <config.h>
00028 #endif
00029 
00030 #include "GUIShapeContainer.h"
00031 
00032 #ifdef _WIN32
00033 #include <windows.h>
00034 #endif
00035 
00036 #ifdef CHECK_MEMORY_LEAKS
00037 #include <foreign/nvwa/debug_new.h>
00038 #endif // CHECK_MEMORY_LEAKS
00039 
00040 
00041 // ===========================================================================
00042 // method definitions
00043 // ===========================================================================
00044 GUIShapeContainer::GUIShapeContainer() throw() {}
00045 
00046 
00047 GUIShapeContainer::~GUIShapeContainer() throw() {}
00048 
00049 
00050 bool
00051 GUIShapeContainer::add(int layer, Polygon2D *p) throw() {
00052     myLock.lock();
00053     bool ret = ShapeContainer::add(layer, p);
00054     myLock.unlock();
00055     return ret;
00056 }
00057 
00058 
00059 bool
00060 GUIShapeContainer::add(int layer, PointOfInterest *p) throw() {
00061     myLock.lock();
00062     bool ret = ShapeContainer::add(layer, p);
00063     myLock.unlock();
00064     return ret;
00065 }
00066 
00067 
00068 bool
00069 GUIShapeContainer::removePolygon(int layer, const std::string &id) throw() {
00070     myLock.lock();
00071     bool ret = ShapeContainer::removePolygon(layer, id);
00072     myLock.unlock();
00073     return ret;
00074 }
00075 
00076 
00077 bool
00078 GUIShapeContainer::removePOI(int layer, const std::string &id) throw() {
00079     myLock.lock();
00080     bool ret = ShapeContainer::removePOI(layer, id);
00081     myLock.unlock();
00082     return ret;
00083 }
00084 
00085 
00086 
00087 /****************************************************************************/
00088 

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