GUIPerspectiveChanger.cpp

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00001 /****************************************************************************/
00007 // A class that allows to steer the visual output in dependence to user
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 
00020 
00021 // ===========================================================================
00022 // included modules
00023 // ===========================================================================
00024 #ifdef _MSC_VER
00025 #include <windows_config.h>
00026 #else
00027 #include <config.h>
00028 #endif
00029 
00030 #include "GUISUMOAbstractView.h"
00031 #include "GUIPerspectiveChanger.h"
00032 
00033 #ifdef CHECK_MEMORY_LEAKS
00034 #include <foreign/nvwa/debug_new.h>
00035 #endif // CHECK_MEMORY_LEAKS
00036 
00037 
00038 // ===========================================================================
00039 // method definitions
00040 // ===========================================================================
00041 GUIPerspectiveChanger::GUIPerspectiveChanger(GUISUMOAbstractView &callBack)
00042         : myCallback(callBack) {}
00043 
00044 
00045 GUIPerspectiveChanger::~GUIPerspectiveChanger() {}
00046 
00047 
00048 void
00049 GUIPerspectiveChanger::setNetSizes(size_t width, size_t height) {
00050     myNetWidth = width;
00051     myNetHeight = height;
00052 }
00053 
00054 
00055 void
00056 GUIPerspectiveChanger::applyCanvasSize(size_t width, size_t height) {
00057     myCanvasWidth = width;
00058     myCanvasHeight = height;
00059 }
00060 
00061 
00062 void
00063 GUIPerspectiveChanger::onLeftBtnPress(void*) {}
00064 
00065 
00066 bool
00067 GUIPerspectiveChanger::onLeftBtnRelease(void*) {
00068     return false;
00069 }
00070 
00071 
00072 void
00073 GUIPerspectiveChanger::onRightBtnPress(void*) {}
00074 
00075 
00076 bool
00077 GUIPerspectiveChanger::onRightBtnRelease(void*) {
00078     return false;
00079 }
00080 
00081 
00082 void
00083 GUIPerspectiveChanger::onMouseWheel(void *) {}
00084 
00085 
00086 void
00087 GUIPerspectiveChanger::onMouseMove(void *) {}
00088 
00089 
00090 FXint
00091 GUIPerspectiveChanger::getMouseXPosition() const {
00092     return myMouseXPosition;
00093 }
00094 
00095 
00096 FXint
00097 GUIPerspectiveChanger::getMouseYPosition() const {
00098     return myMouseYPosition;
00099 }
00100 
00101 
00102 
00103 /****************************************************************************/
00104 

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