GUIMainWindow.cpp

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00001 /****************************************************************************/
00007 //
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 
00020 
00021 // ===========================================================================
00022 // included modules
00023 // ===========================================================================
00024 #ifdef _MSC_VER
00025 #include <windows_config.h>
00026 #else
00027 #include <config.h>
00028 #endif
00029 
00030 #include <string>
00031 #include "GUIMainWindow.h"
00032 #include <algorithm>
00033 #include "GUIAppEnum.h"
00034 #include <fx3d.h>
00035 #include <utils/common/StringUtils.h>
00036 
00037 #ifdef CHECK_MEMORY_LEAKS
00038 #include <foreign/nvwa/debug_new.h>
00039 #endif // CHECK_MEMORY_LEAKS
00040 
00041 
00042 // ===========================================================================
00043 // member method definitions
00044 // ===========================================================================
00045 GUIMainWindow::GUIMainWindow(FXApp* a)
00046         : FXMainWindow(a,"SUMO-gui main window",NULL,NULL,DECOR_ALL,20,20,600,400),
00047         myGLVisual(new FXGLVisual(a, VISUAL_DOUBLEBUFFER|VISUAL_STEREO)),
00048         myRunAtBegin(false), myAmGaming(false) {
00049 
00050     FXFontDesc fdesc;
00051     getApp()->getNormalFont()->getFontDesc(fdesc);
00052     fdesc.weight = FXFont::Bold;
00053     myBoldFont = new FXFont(getApp(), fdesc);
00054 
00055     myTopDock=new FXDockSite(this,LAYOUT_SIDE_TOP|LAYOUT_FILL_X);
00056     myBottomDock=new FXDockSite(this,LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X);
00057     myLeftDock=new FXDockSite(this,LAYOUT_SIDE_LEFT|LAYOUT_FILL_Y);
00058     myRightDock=new FXDockSite(this,LAYOUT_SIDE_RIGHT|LAYOUT_FILL_Y);
00059 }
00060 
00061 
00062 GUIMainWindow::~GUIMainWindow() {
00063     delete myBoldFont;
00064     delete myTopDock;
00065     delete myBottomDock;
00066     delete myLeftDock;
00067     delete myRightDock;
00068 }
00069 
00070 
00071 
00072 void
00073 GUIMainWindow::addChild(FXMDIChild *child, bool /*updateOnSimStep !!!*/) {
00074     mySubWindows.push_back(child);
00075 }
00076 
00077 
00078 void
00079 GUIMainWindow::removeChild(FXMDIChild *child) {
00080     std::vector<FXMDIChild*>::iterator i =
00081         std::find(mySubWindows.begin(), mySubWindows.end(), child);
00082     if (i!=mySubWindows.end()) {
00083         mySubWindows.erase(i);
00084     }
00085 }
00086 
00087 
00088 void
00089 GUIMainWindow::addChild(FXMainWindow *child, bool /*updateOnSimStep !!!*/) {
00090     myTrackerLock.lock();
00091     myTrackerWindows.push_back(child);
00092     myTrackerLock.unlock();
00093 }
00094 
00095 
00096 void
00097 GUIMainWindow::removeChild(FXMainWindow *child) {
00098     myTrackerLock.lock();
00099     std::vector<FXMainWindow*>::iterator i =
00100         std::find(myTrackerWindows.begin(), myTrackerWindows.end(), child);
00101     myTrackerWindows.erase(i);
00102     myTrackerLock.unlock();
00103 }
00104 
00105 
00106 FXFont *
00107 GUIMainWindow::getBoldFont() {
00108     return myBoldFont;
00109 }
00110 
00111 
00112 void
00113 GUIMainWindow::updateChildren() {
00114     // inform views
00115     myMDIClient->forallWindows(this, FXSEL(SEL_COMMAND, MID_SIMSTEP), 0);
00116     // inform other windows
00117     myTrackerLock.lock();
00118     for (size_t i=0; i<myTrackerWindows.size(); i++) {
00119         myTrackerWindows[i]->handle(this,FXSEL(SEL_COMMAND,MID_SIMSTEP), 0);
00120     }
00121     myTrackerLock.unlock();
00122 }
00123 
00124 
00125 FXGLVisual *
00126 GUIMainWindow::getGLVisual() const {
00127     return myGLVisual;
00128 }
00129 
00130 
00131 FXLabel &
00132 GUIMainWindow::getCartesianLabel() {
00133     return *myCartesianCoordinate;
00134 }
00135 
00136 
00137 FXLabel &
00138 GUIMainWindow::getGeoLabel() {
00139     return *myGeoCoordinate;
00140 }
00141 
00142 
00143 bool
00144 GUIMainWindow::isGaming() const throw() {
00145     return myAmGaming;
00146 }
00147 
00148 
00149 /****************************************************************************/
00150 

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