guisim_main.cpp

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00001 /****************************************************************************/
00007 // Main for GUISIM
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 
00020 
00021 // ===========================================================================
00022 // included modules
00023 // ===========================================================================
00024 #ifdef _MSC_VER
00025 #include <windows_config.h>
00026 #else
00027 #include <config.h>
00028 #endif
00029 
00030 #ifdef HAVE_VERSION_H
00031 #include <version.h>
00032 #endif
00033 
00034 #include <ctime>
00035 #include <signal.h>
00036 #include <iostream>
00037 #include <fx.h>
00038 #include <fx3d.h>
00039 #include <microsim/MSNet.h>
00040 #include <microsim/MSEmitControl.h>
00041 #include <utils/options/Option.h>
00042 #include <utils/options/OptionsCont.h>
00043 #include <utils/options/OptionsIO.h>
00044 #include <utils/common/UtilExceptions.h>
00045 #include <utils/common/FileHelpers.h>
00046 #include <utils/common/MsgHandler.h>
00047 #include <utils/common/SystemFrame.h>
00048 #include <utils/xml/XMLSubSys.h>
00049 #include <gui/GUIApplicationWindow.h>
00050 #include <utils/gui/windows/GUIAppEnum.h>
00051 #include <gui/GUIGlobals.h>
00052 #include <guisim/GUIEdge.h>
00053 #include <utils/gui/windows/GUIAppGlobals.h>
00054 #include <utils/gui/images/GUIImageGlobals.h>
00055 #include <utils/gui/settings/GUICompleteSchemeStorage.h>
00056 #include <gui/GUIViewTraffic.h>
00057 #include <guisim/GUIVehicle.h>
00058 
00059 #ifdef CHECK_MEMORY_LEAKS
00060 #include <foreign/nvwa/debug_new.h>
00061 #endif
00062 
00063 
00064 // ===========================================================================
00065 // methods
00066 // ===========================================================================
00067 /* -------------------------------------------------------------------------
00068  * options initialisation
00069  * ----------------------------------------------------------------------- */
00070 void
00071 fillOptions() {
00072     OptionsCont &oc = OptionsCont::getOptions();
00073     oc.addCallExample("");
00074     oc.addCallExample("-c <CONFIGURATION>");
00075 
00076     // insert options sub-topics
00077     oc.addOptionSubTopic("Process");
00078     oc.addOptionSubTopic("Visualisation");
00079 
00080     oc.doRegister("configuration-file", 'c', new Option_FileName());
00081     oc.addSynonyme("configuration-file", "configuration");
00082     oc.addDescription("configuration-file", "Process", "Loads the named config on startup");
00083 
00084     oc.doRegister("quit-on-end", 'Q', new Option_Bool(false));
00085     oc.addDescription("quit-on-end", "Process", "Quits the gui when the simulation stops");
00086 
00087     oc.doRegister("game", 'G', new Option_Bool(false));
00088     oc.addDescription("game", "Process", "Start the GUI in gaming mode");
00089 
00090     oc.doRegister("no-start", 'N', new Option_Bool(false));
00091     oc.addDescription("no-start", "Process", "Does not start the simulation after loading");
00092 
00093     oc.doRegister("disable-textures", 'T', new Option_Bool(false)); // !!!
00094     oc.addDescription("disable-textures", "Visualisation", "");
00095 }
00096 
00097 
00098 /* -------------------------------------------------------------------------
00099  * main
00100  * ----------------------------------------------------------------------- */
00101 int
00102 main(int argc, char **argv) {
00103     // make the output aware of threading
00104     MFXMutex lock;
00105     MsgHandler::assignLock(&lock);
00106     // get the options
00107     OptionsCont &oc = OptionsCont::getOptions();
00108     // give some application descriptions
00109     oc.setApplicationDescription("GUI version of the simulation SUMO.");
00110     oc.setApplicationName("sumo-gui.exe", "SUMO gui Version " + (std::string)VERSION_STRING);
00111     int ret = 0;
00112 #ifndef _DEBUG
00113     try {
00114 #else
00115     {
00116 #endif
00117         // initialise subsystems
00118         XMLSubSys::init(false);
00119         fillOptions();
00120         OptionsIO::getOptions(false, argc, argv);
00121         // within gui-based applications, nothing is reported to the console
00122         MsgHandler::getErrorInstance()->report2cout(false);
00123         MsgHandler::getErrorInstance()->report2cerr(false);
00124         MsgHandler::getWarningInstance()->report2cout(false);
00125         MsgHandler::getWarningInstance()->report2cerr(false);
00126         MsgHandler::getMessageInstance()->report2cout(false);
00127         MsgHandler::getMessageInstance()->report2cerr(false);
00128         // Make application
00129         FXApp application("SUMO GUISimulation", "DLR");
00130         gFXApp = &application;
00131         // Open display
00132         application.init(argc,argv);
00133         int minor, major;
00134         if (!FXGLVisual::supported(&application, major, minor)) {
00135             throw ProcessError("This system has no OpenGL support. Exiting.");
00136         }
00137         // initialise global settings
00138         gQuitOnEnd = oc.getBool("quit-on-end");
00139         gAllowTextures = !oc.getBool("disable-textures");
00140 
00141         // build the main window
00142         GUIApplicationWindow * window =
00143             new GUIApplicationWindow(&application, "*.sumo.cfg");
00144         window->dependentBuild(oc.getBool("game"));
00145         gSchemeStorage.init(&application);
00146         // init simulation and visualization structures
00147         initGuiShapeNames();
00148         // Create app
00149         application.addSignal(SIGINT,window, MID_QUIT);
00150         application.create();
00151         // Load configuration given on command line
00152         if (oc.isSet("configuration-file")) {
00153             window->loadOnStartup(oc.getString("configuration-file"),
00154                                   !oc.getBool("no-start"));
00155         }
00156         // Run
00157         ret = application.run();
00158 #ifndef _DEBUG
00159     } catch (...) {
00160         MsgHandler::getErrorInstance()->inform("Quitting (on error).", false);
00161         ret = 1;
00162     }
00163 #else
00164     }
00165 #endif
00166     SystemFrame::close();
00167     return ret;
00168 }
00169 
00170 
00171 
00172 /****************************************************************************/
00173 

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