Definition in file GUIEdge.h.
#include <config.h>
#include <vector>
#include <string>
#include <utils/geom/Position2D.h>
#include <utils/geom/Boundary.h>
#include <microsim/MSLane.h>
#include <microsim/MSEdge.h>
#include <utils/gui/globjects/GUIGlObject.h>
#include "GUILaneWrapper.h"
#include <utils/gui/settings/GUIColorer.h>
#include <GL/gl.h>
Go to the source code of this file.
Data Structures | |
| class | GUIEdge |
| A road/street connecting two junctions (gui-version). More... | |
| class | GUIEdge::lane_wrapper_finder |
| A class to find the matching lane wrapper. More... | |
1.5.6