00001 /****************************************************************************/ 00007 // Storage for geometrical objects, sorted by the layers they are in 00008 /****************************************************************************/ 00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/ 00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors 00011 /****************************************************************************/ 00012 // 00013 // This program is free software; you can redistribute it and/or modify 00014 // it under the terms of the GNU General Public License as published by 00015 // the Free Software Foundation; either version 2 of the License, or 00016 // (at your option) any later version. 00017 // 00018 /****************************************************************************/ 00019 #ifndef ShapeContainer_h 00020 #define ShapeContainer_h 00021 00022 00023 // =========================================================================== 00024 // included modules 00025 // =========================================================================== 00026 #ifdef _MSC_VER 00027 #include <windows_config.h> 00028 #else 00029 #include <config.h> 00030 #endif 00031 00032 #include <string> 00033 #include <utils/common/NamedObjectCont.h> 00034 #include <utils/shapes/Polygon2D.h> 00035 #include "PointOfInterest.h" 00036 00037 00038 // =========================================================================== 00039 // class definitions 00040 // =========================================================================== 00045 class ShapeContainer { 00046 public: 00048 ShapeContainer() throw(); 00049 00050 00052 virtual ~ShapeContainer() throw(); 00053 00054 00060 virtual bool add(int layer, Polygon2D *p) throw(); 00061 00062 00068 virtual bool add(int layer, PointOfInterest *p) throw(); 00069 00070 00076 virtual bool removePolygon(int layer, const std::string &id) throw(); 00077 00078 00084 virtual bool removePOI(int layer, const std::string &id) throw(); 00085 00086 00092 const NamedObjectCont<Polygon2D*> &getPolygonCont(int layer) const throw(); 00093 00094 00100 const NamedObjectCont<PointOfInterest*> &getPOICont(int layer) const throw(); 00101 00102 00106 int getMinLayer() const throw() { 00107 return myMinLayer; 00108 } 00109 00110 00114 int getMaxLayer() const throw() { 00115 return myMaxLayer; 00116 } 00117 00118 00119 private: 00121 mutable std::map<int, NamedObjectCont<Polygon2D*> > myPolygonLayers; 00122 00124 mutable std::map<int, NamedObjectCont<PointOfInterest*> > myPOILayers; 00125 00127 mutable int myMinLayer, myMaxLayer; 00128 00129 }; 00130 00131 00132 #endif 00133 00134 /****************************************************************************/ 00135
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