00001 /****************************************************************************/ 00007 // The class responsible for building and deletion of vehicles (gui-version) 00008 /****************************************************************************/ 00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/ 00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors 00011 /****************************************************************************/ 00012 // 00013 // This program is free software; you can redistribute it and/or modify 00014 // it under the terms of the GNU General Public License as published by 00015 // the Free Software Foundation; either version 2 of the License, or 00016 // (at your option) any later version. 00017 // 00018 /****************************************************************************/ 00019 #ifndef GUIVehicleControl_h 00020 #define GUIVehicleControl_h 00021 00022 00023 // =========================================================================== 00024 // included modules 00025 // =========================================================================== 00026 #ifdef _MSC_VER 00027 #include <windows_config.h> 00028 #else 00029 #include <config.h> 00030 #endif 00031 00032 #include <vector> 00033 #include <microsim/MSVehicleControl.h> 00034 00035 #ifdef _WIN32 00036 #include <windows.h> 00037 #endif 00038 00039 #include <GL/gl.h> 00040 00041 00042 00043 // =========================================================================== 00044 // class definitions 00045 // =========================================================================== 00056 class GUIVehicleControl : public MSVehicleControl { 00057 public: 00059 GUIVehicleControl() throw(); 00060 00061 00063 ~GUIVehicleControl() throw(); 00064 00065 00068 00082 MSVehicle *buildVehicle(SUMOVehicleParameter* defs, 00083 const MSRoute* route, const MSVehicleType* type) throw(ProcessError); 00085 00086 00087 00090 00100 virtual void deleteVehicle(MSVehicle *v) throw(); 00102 00103 00108 void insertVehicleIDs(std::vector<GLuint> &into) throw(); 00109 00110 00111 private: 00113 GUIVehicleControl(const GUIVehicleControl &s); 00114 00116 GUIVehicleControl &operator=(const GUIVehicleControl &s); 00117 00118 00119 }; 00120 00121 00122 #endif 00123 00124 /****************************************************************************/ 00125
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