GUIVehicleControl.h

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00001 /****************************************************************************/
00007 // The class responsible for building and deletion of vehicles (gui-version)
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 #ifndef GUIVehicleControl_h
00020 #define GUIVehicleControl_h
00021 
00022 
00023 // ===========================================================================
00024 // included modules
00025 // ===========================================================================
00026 #ifdef _MSC_VER
00027 #include <windows_config.h>
00028 #else
00029 #include <config.h>
00030 #endif
00031 
00032 #include <vector>
00033 #include <microsim/MSVehicleControl.h>
00034 
00035 #ifdef _WIN32
00036 #include <windows.h>
00037 #endif
00038 
00039 #include <GL/gl.h>
00040 
00041 
00042 
00043 // ===========================================================================
00044 // class definitions
00045 // ===========================================================================
00056 class GUIVehicleControl : public MSVehicleControl {
00057 public:
00059     GUIVehicleControl() throw();
00060 
00061 
00063     ~GUIVehicleControl() throw();
00064 
00065 
00068 
00082     MSVehicle *buildVehicle(SUMOVehicleParameter* defs,
00083                             const MSRoute* route, const MSVehicleType* type) throw(ProcessError);
00085 
00086 
00087 
00090 
00100     virtual void deleteVehicle(MSVehicle *v) throw();
00102 
00103 
00108     void insertVehicleIDs(std::vector<GLuint> &into) throw();
00109 
00110 
00111 private:
00113     GUIVehicleControl(const GUIVehicleControl &s);
00114 
00116     GUIVehicleControl &operator=(const GUIVehicleControl &s);
00117 
00118 
00119 };
00120 
00121 
00122 #endif
00123 
00124 /****************************************************************************/
00125 

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