GUIE3Collector.h

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00001 /****************************************************************************/
00007 // The gui-version of a MSE3Collector
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 #ifndef GUIE3Collector_h
00020 #define GUIE3Collector_h
00021 
00022 
00023 // ===========================================================================
00024 // included modules
00025 // ===========================================================================
00026 #ifdef _MSC_VER
00027 #include <windows_config.h>
00028 #else
00029 #include <config.h>
00030 #endif
00031 
00032 #include <string>
00033 #include <vector>
00034 #include <utils/common/PhysicalTypeDefs.h>
00035 #include <microsim/output/MSE3Collector.h>
00036 #include "GUIDetectorWrapper.h"
00037 #include <utils/geom/Position2DVector.h>
00038 #include <utils/common/ValueSource.h>
00039 
00040 
00041 // ===========================================================================
00042 // class definitions
00043 // ===========================================================================
00051 class GUIE3Collector : public MSE3Collector {
00052 public:
00054     GUIE3Collector(const std::string &id,
00055                    const CrossSectionVector &entries, const CrossSectionVector &exits,
00056                    MetersPerSecond haltingSpeedThreshold,
00057                    SUMOTime haltingTimeThreshold) throw();
00058 
00060     ~GUIE3Collector() throw();
00061 
00063     const CrossSectionVector &getEntries() const;
00064 
00066     const CrossSectionVector &getExits() const;
00067 
00069     GUIDetectorWrapper *buildDetectorWrapper(GUIGlObjectStorage &idStorage);
00070 
00071 public:
00076     class MyWrapper : public GUIDetectorWrapper {
00077     public:
00079         MyWrapper(GUIE3Collector &detector,
00080                   GUIGlObjectStorage &idStorage) throw();
00081 
00083         ~MyWrapper() throw();
00084 
00085 
00087 
00088 
00096         GUIParameterTableWindow *getParameterWindow(
00097             GUIMainWindow &app, GUISUMOAbstractView &parent) throw();
00098 
00099 
00105         const std::string &getMicrosimID() const throw();
00106 
00107 
00113         Boundary getCenteringBoundary() const throw();
00114 
00115 
00120         void drawGL(const GUIVisualizationSettings &s) const throw();
00122 
00123 
00124 
00126         GUIE3Collector &getDetector();
00127 
00128     protected:
00129         struct SingleCrossingDefinition {
00131             Position2D myFGPosition;
00133             SUMOReal myFGRotation;
00134         };
00135 
00136     protected:
00138         SingleCrossingDefinition buildDefinition(const MSCrossSection &section);
00139 
00141         void drawSingleCrossing(const Position2D &pos, SUMOReal rot,
00142                                 SUMOReal upscale) const;
00143 
00144     private:
00146         GUIE3Collector &myDetector;
00147 
00149         Boundary myBoundary;
00150 
00152         typedef std::vector<SingleCrossingDefinition> CrossingDefinitions;
00153 
00155         CrossingDefinitions myEntryDefinitions;
00156 
00158         CrossingDefinitions myExitDefinitions;
00159 
00160     };
00161 
00162 };
00163 
00164 
00165 #endif
00166 
00167 /****************************************************************************/
00168 

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