MSVehicleTransfer.h

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00001 /****************************************************************************/
00007 // A mover of vehicles that got stucked due to grid locks
00008 /****************************************************************************/
00009 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
00010 // Copyright 2001-2010 DLR (http://www.dlr.de/) and contributors
00011 /****************************************************************************/
00012 //
00013 //   This program is free software; you can redistribute it and/or modify
00014 //   it under the terms of the GNU General Public License as published by
00015 //   the Free Software Foundation; either version 2 of the License, or
00016 //   (at your option) any later version.
00017 //
00018 /****************************************************************************/
00019 #ifndef MSVehicleTransfer_h
00020 #define MSVehicleTransfer_h
00021 
00022 
00023 // ===========================================================================
00024 // included modules
00025 // ===========================================================================
00026 #ifdef _MSC_VER
00027 #include <windows_config.h>
00028 #else
00029 #include <config.h>
00030 #endif
00031 
00032 #include <string>
00033 #include <vector>
00034 
00035 
00036 // ===========================================================================
00037 // class declarations
00038 // ===========================================================================
00039 class MSVehicle;
00040 class MSEdge;
00041 
00042 
00043 // ===========================================================================
00044 // class definitions
00045 // ===========================================================================
00059 class MSVehicleTransfer {
00060 public:
00062     virtual ~MSVehicleTransfer() throw();
00063 
00064 
00073     void addVeh(MSVehicle *veh) throw();
00074 
00075 
00084     void checkEmissions(SUMOTime time) throw();
00085 
00086 
00090     static MSVehicleTransfer *getInstance() throw();
00091 
00092 
00093 private:
00095     MSVehicleTransfer() throw();
00096 
00097 
00108     bool proceedVirtualReturnWhetherEnded(MSVehicle &veh, const MSEdge *const newEdge) throw();
00109 
00110 
00111 protected:
00116     struct VehicleInformation {
00118         MSVehicle *myVeh;
00120         SUMOTime myInsertTime;
00122         SUMOTime myProceedTime;
00123 
00128         VehicleInformation(MSVehicle *veh, SUMOTime insertTime) throw()
00129                 : myVeh(veh), myInsertTime(insertTime), myProceedTime(insertTime) { }
00130 
00131     };
00132 
00133 
00135     typedef std::vector<VehicleInformation> VehicleInfVector;
00136 
00138     VehicleInfVector myVehicles;
00139 
00141     unsigned int myNoTransfered;
00142 
00144     static MSVehicleTransfer *myInstance;
00145 
00146 };
00147 
00148 
00149 #endif
00150 
00151 /****************************************************************************/
00152 

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